Methods
* (Rubygame::Ftor)
+ (Rubygame::Ftor)
- (Rubygame::Ftor)
-@ (Rubygame::Ftor)
/ (Rubygame::Ftor)
<< (Rubygame::Sprites::DepthSortGroup)
<< (Rubygame::Sprites::Group)
<< (Rubygame::Sprites::LimitGroup)
== (Rubygame::Ftor)
[] (Rubygame::MediaBag)
[] (Rubygame::Ftor)
_clear (Rubygame::Ftor)
a (Rubygame::Ftor)
a= (Rubygame::Ftor)
add (Rubygame::Sprites::Sprite)
align! (Rubygame::Ftor)
alive? (Rubygame::Sprites::Sprite)
alpha (Rubygame::Surface)
angle (Rubygame::Ftor)
angle= (Rubygame::Ftor)
angle_with (Rubygame::Ftor)
ascent (Rubygame::TTF)
axes (Rubygame::Joystick)
b (Rubygame::TTF)
b (Rubygame::Rect)
b= (Rubygame::Rect)
b= (Rubygame::TTF)
balls (Rubygame::Joystick)
bl (Rubygame::Rect)
bl= (Rubygame::Rect)
blit (Rubygame::Surface)
blit_glyph (Rubygame::SFont)
bold (Rubygame::TTF)
bold= (Rubygame::TTF)
bottom (Rubygame::Rect)
bottom= (Rubygame::Rect)
bottomleft (Rubygame::Rect)
bottomleft= (Rubygame::Rect)
bottomright (Rubygame::Rect)
bottomright= (Rubygame::Rect)
br (Rubygame::Rect)
br= (Rubygame::Rect)
buttons (Rubygame::Joystick)
c (Rubygame::Rect)
c= (Rubygame::Rect)
call (Rubygame::Sprites::Group)
center (Rubygame::Rect)
center= (Rubygame::Rect)
centerx (Rubygame::Rect)
centerx= (Rubygame::Rect)
centery (Rubygame::Rect)
centery= (Rubygame::Rect)
clamp (Rubygame::Rect)
clamp! (Rubygame::Rect)
clear (Rubygame::Sprites::Group)
clip (Rubygame::Surface)
clip (Rubygame::Rect)
clip! (Rubygame::Rect)
clip= (Rubygame::Surface)
close_audio (Rubygame::Mixer)
col_rect (Rubygame::Sprites::Sprite)
collide (Rubygame::Sprites::Sprite)
collide_array (Rubygame::Rect)
collide_array_all (Rubygame::Rect)
collide_group (Rubygame::Sprites::Group)
collide_group (Rubygame::Sprites::Sprite)
collide_hash (Rubygame::Rect)
collide_hash_all (Rubygame::Rect)
collide_point? (Rubygame::Rect)
collide_rect? (Rubygame::Rect)
collide_sprite (Rubygame::Sprites::Group)
collide_sprite? (Rubygame::Sprites::Sprite)
colorkey (Rubygame::Surface)
contain? (Rubygame::Rect)
convert (Rubygame::Surface)
cx (Rubygame::Rect)
cx= (Rubygame::Rect)
cy (Rubygame::Rect)
cy= (Rubygame::Rect)
def_hotspot (Rubygame::Hotspot)
def_smartspot (Rubygame::Hotspot)
default_glyphs (Rubygame::SFont)
defined_hotspot? (Rubygame::Hotspot)
defined_smartspot? (Rubygame::Hotspot)
delay (Rubygame::Clock)
delete (Rubygame::Sprites::Group)
deliver (Rubygame::MailQueue)
depth (Rubygame::Surface)
descent (Rubygame::TTF)
dot (Rubygame::Ftor)
draw (Rubygame::Sprites::UpdateGroup)
draw (Rubygame::Sprites::Sprite)
draw (Rubygame::Sprites::Group)
draw_arc (Rubygame::Surface)
draw_arc_s (Rubygame::Surface)
draw_box (Rubygame::Surface)
draw_box_s (Rubygame::Surface)
draw_circle (Rubygame::Surface)
draw_circle_a (Rubygame::Surface)
draw_circle_s (Rubygame::Surface)
draw_ellipse (Rubygame::Surface)
draw_ellipse_a (Rubygame::Surface)
draw_ellipse_s (Rubygame::Surface)
draw_line (Rubygame::Surface)
draw_line_a (Rubygame::Surface)
draw_polygon (Rubygame::Surface)
draw_polygon_a (Rubygame::Surface)
draw_polygon_s (Rubygame::Surface)
driver_name (Rubygame::Mixer)
each (Rubygame::EventQueue)
extend_object (Rubygame::Sprites::UpdateGroup)
extend_object (Rubygame::Sprites::LimitGroup)
fade_in (Rubygame::Mixer::Music)
fade_out (Rubygame::Mixer::Music)
fading? (Rubygame::Mixer::Music)
fetch_sdl_events (Rubygame)
fetch_sdl_events (Rubygame::EventQueue)
fill (Rubygame::Surface)
flags (Rubygame::Surface)
flip (Rubygame::Screen)
flip (Rubygame::Surface)
force_load (Rubygame::MediaBag)
force_store (Rubygame::MediaBag)
framerate (Rubygame::Clock)
get_at (Rubygame::Surface)
get_attrib (Rubygame::GL)
get_name (Rubygame::Joystick)
get_surface (Rubygame::Screen)
h (Rubygame::Surface)
h (Rubygame::Rect)
h= (Rubygame::Rect)
hats (Rubygame::Joystick)
height (Rubygame::TTF)
height (Rubygame::Rect)
height (Rubygame::Surface)
height= (Rubygame::Rect)
hotspot (Rubygame::Hotspot)
i (Rubygame::TTF)
i= (Rubygame::TTF)
index (Rubygame::Joystick)
inflate (Rubygame::Rect)
inflate! (Rubygame::Rect)
init (Rubygame)
inspect (Rubygame::Rect)
inspect (Rubygame::Ftor)
inspect_am (Rubygame::Ftor)
italic (Rubygame::TTF)
italic= (Rubygame::TTF)
jump (Rubygame::Mixer::Music)
key2str (Rubygame)
key_name (Rubygame)
kill (Rubygame::Sprites::Sprite)
l (Rubygame::Rect)
l= (Rubygame::Rect)
left (Rubygame::Rect)
left= (Rubygame::Rect)
lifetime (Rubygame::Clock)
line_skip (Rubygame::TTF)
list (Rubygame::MailQueue)
load (Rubygame::MediaBag)
load_audio (Rubygame::Mixer::Music)
load_audio (Rubygame::Mixer::Sample)
load_file (Rubygame::MediaBag)
load_glyph (Rubygame::SFont)
load_image (Rubygame::Surface)
load_image (Rubygame::MediaBag)
load_sound (Rubygame::MediaBag)
m (Rubygame::Ftor)
m= (Rubygame::Ftor)
magnitude (Rubygame::Ftor)
magnitude= (Rubygame::Ftor)
make_rect (Rubygame::Surface)
masks (Rubygame::Surface)
mb (Rubygame::Rect)
mb= (Rubygame::Rect)
method_missing (Rubygame::Hotspot)
midbottom (Rubygame::Rect)
midbottom= (Rubygame::Rect)
midleft (Rubygame::Rect)
midleft= (Rubygame::Rect)
midright (Rubygame::Rect)
midright= (Rubygame::Rect)
midtop (Rubygame::Rect)
midtop= (Rubygame::Rect)
mix_channels (Rubygame::Mixer)
mix_channels= (Rubygame::Mixer)
ml (Rubygame::Rect)
ml= (Rubygame::Rect)
move (Rubygame::Rect)
move! (Rubygame::Rect)
mr (Rubygame::Rect)
mr= (Rubygame::Rect)
mt (Rubygame::Rect)
mt= (Rubygame::Rect)
n (Rubygame::Ftor)
n= (Rubygame::Ftor)
name (Rubygame::Joystick)
new (Rubygame::JoyUpEvent)
new (Rubygame::Ftor)
new (Rubygame::Clock)
new (Rubygame::KeyDownEvent)
new (Rubygame::JoyAxisEvent)
new (Rubygame::SFont)
new (Rubygame::ResizeEvent)
new (Rubygame::ActiveEvent)
new (Rubygame::Joystick)
new (Rubygame::MediaBag)
new (Rubygame::TTF)
new (Rubygame::MailQueue)
new (Rubygame::Screen)
new (Rubygame::MouseMotionEvent)
new (Rubygame::Sprites::UpdateGroup)
new (Rubygame::MouseUpEvent)
new (Rubygame::KeyUpEvent)
new (Rubygame::Sprites::LimitGroup)
new (Rubygame::Sprites::Sprite)
new (Rubygame::JoyHatEvent)
new (Rubygame::Rect)
new (Rubygame::EventQueue)
new (Rubygame::JoyDownEvent)
new (Rubygame::Surface)
new (Rubygame::JoyBallEvent)
new (Rubygame::MouseDownEvent)
new_am (Rubygame::Ftor)
new_from_object (Rubygame::Rect)
new_from_to (Rubygame::Ftor)
normal (Rubygame::Ftor)
normal= (Rubygame::Ftor)
normalize (Rubygame::Rect)
normalize! (Rubygame::Rect)
num_joysticks (Rubygame::Joystick)
open_audio (Rubygame::Mixer)
pause (Rubygame::Mixer)
pause (Rubygame::Mixer::Music)
paused? (Rubygame::Mixer::Music)
pixels (Rubygame::Surface)
play (Rubygame::Mixer::Music)
play (Rubygame::Mixer)
playing? (Rubygame::Mixer::Music)
post (Rubygame::EventQueue)
pretty (Rubygame::Ftor)
pretty_am (Rubygame::Ftor)
push (Rubygame::Sprites::DepthSortGroup)
push (Rubygame::Sprites::Group)
push (Rubygame::EventQueue)
push (Rubygame::MailQueue)
quit (Rubygame)
quit (Rubygame::TTF)
r (Rubygame::Rect)
r= (Rubygame::Rect)
remove (Rubygame::Sprites::Sprite)
render (Rubygame::TTF)
render (Rubygame::SFont)
render_unicode (Rubygame::TTF)
render_utf8 (Rubygame::TTF)
resume (Rubygame::Mixer::Music)
resume (Rubygame::Mixer)
reverse! (Rubygame::Ftor)
rewind (Rubygame::Mixer::Music)
right (Rubygame::Rect)
right= (Rubygame::Rect)
rotate (Rubygame::Ftor)
rotate! (Rubygame::Ftor)
rotozoom (Rubygame::Surface)
rotozoom_size (Rubygame::Surface)
runtime (Rubygame::Clock)
savebmp (Rubygame::Surface)
set! (Rubygame::Ftor)
set_alpha (Rubygame::Surface)
set_am! (Rubygame::Ftor)
set_attrib (Rubygame::GL)
set_colorkey (Rubygame::Surface)
setup (Rubygame::MailQueue)
setup (Rubygame::TTF)
show_cursor= (Rubygame::Screen)
show_cursor? (Rubygame::Screen)
size (Rubygame::Surface)
size (Rubygame::Rect)
size= (Rubygame::Rect)
size_text (Rubygame::TTF)
size_unicode (Rubygame::TTF)
size_utf8 (Rubygame::TTF)
smartspot (Rubygame::Hotspot)
sort_sprites (Rubygame::Sprites::DepthSortGroup)
stop (Rubygame::Mixer::Music)
stop (Rubygame::Mixer)
store (Rubygame::MediaBag)
string_width (Rubygame::SFont)
subscribe (Rubygame::MailQueue)
subscribed? (Rubygame::MailQueue)
swap_buffers (Rubygame::GL)
t (Rubygame::Rect)
t= (Rubygame::Rect)
target_framerate (Rubygame::Clock)
target_framerate= (Rubygame::Clock)
tick (Rubygame::Clock)
title (Rubygame::Screen)
title= (Rubygame::Screen)
tl (Rubygame::Rect)
tl= (Rubygame::Rect)
to_a (Rubygame::Ftor)
to_ary (Rubygame::Ftor)
to_display (Rubygame::Surface)
to_display_alpha (Rubygame::Surface)
to_s (Rubygame::Rect)
to_s (Rubygame::Ftor)
to_s_am (Rubygame::Ftor)
top (Rubygame::Rect)
top= (Rubygame::Rect)
topleft (Rubygame::Rect)
topleft= (Rubygame::Rect)
topright (Rubygame::Rect)
topright= (Rubygame::Rect)
tr (Rubygame::Rect)
tr= (Rubygame::Rect)
u (Rubygame::TTF)
u (Rubygame::Ftor)
u= (Rubygame::Ftor)
u= (Rubygame::TTF)
udot (Rubygame::Ftor)
undef_hotspot (Rubygame::Hotspot)
undef_smartspot (Rubygame::Hotspot)
underline (Rubygame::TTF)
underline= (Rubygame::TTF)
undraw (Rubygame::Sprites::UpdateGroup)
undraw (Rubygame::Sprites::Sprite)
union (Rubygame::Rect)
union! (Rubygame::Rect)
union_all (Rubygame::Rect)
union_all! (Rubygame::Rect)
unit (Rubygame::Ftor)
unit= (Rubygame::Ftor)
unsubscribe (Rubygame::MailQueue)
update (Rubygame::Sprites::Group)
update (Rubygame::Sprites::Sprite)
update (Rubygame::Screen)
update_rects (Rubygame::Screen)
volume (Rubygame::Mixer::Music)
volume= (Rubygame::Mixer::Music)
w (Rubygame::Rect)
w (Rubygame::Surface)
w= (Rubygame::Rect)
wait (Rubygame::Clock)
wait (Rubygame::EventQueue)
width (Rubygame::Surface)
width (Rubygame::Rect)
width= (Rubygame::Rect)
x (Rubygame::Rect)
x= (Rubygame::Ftor)
x= (Rubygame::Rect)
y (Rubygame::Rect)
y= (Rubygame::Ftor)
y= (Rubygame::Rect)
zoom (Rubygame::Surface)
zoom_size (Rubygame::Surface)
zoom_to (Rubygame::Surface)