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libQGLViewer |
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It provides some of the typical 3D viewer functionalities, such as the possibility to move the camera using the mouse, which lacks in most of the other APIs. Other features include mouse manipulated frames, interpolated keyFrames, object selection, stereo display, screenshot saving and much more. It can be used by OpenGL beginners as well as to create complex applications, being fully customizable and easy to extend.
Since it is based on the Qt toolkit, it compiles on any architecture (Unix-Linux, Mac, Windows). Full reference documentation and many examples are provided. libQGLViewer does not display 3D scenes in various formats: It is more likely to be the starting point for the coding of such a viewer.libQGLViewer uses dual licensing: it is freely available under the terms of the GNU-GPL license for open source software development, while commercial applications can apply for a commercial licence. Over 400 downloads are recorded each month.
July 4th, 2007 Version 2.2.6-1 |
Case misspelling in .ui files under Qt3. Missing include in KeyboardAndMouse example with Qt4 (thanks Elmar). |
June 20th, 2007 |
Frédéric Boudon has created a Python binding to QGLViewer. Get it from the PyQGLViewer page. Thanks Frédéric ! |
May 29th, 2007 Version 2.2.6-0 |
Camera::getModelViewProjection() method.The Camera saves and restores its scene center and radius in its XML representation. |
April 1st, 2007 Version 2.2.5-1 |
New clippingPlane example (suggester Bánt). |
January 31st, 2007 Version 2.2.5-0 |
1px shift fixed in Camera::pointUnderPixel() (thanks Aurélien). |
January 23rd, 2007 Version 2.2.4-2 |
include switch to Qt4 naming convention when compiling with Qt4 (Suggester ). |
December 12th, 2006 Version 2.2.4-1 |
Black screen bug introduced by DRIVE mode fixed (Bug finder Jean-Dominique). |
November 28th, 2006 Version 2.2.4-0 |
New DRIVE mouse mode, new standardCamera example. |
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This project is referenced by the FSF, FreshMeat, Savannah, SourceForge, Kde-apps and Trolltech.