#include <OgreMovableObject.h>
Public Member Functions | |
Listener (void) | |
virtual | ~Listener () |
virtual void | objectDestroyed (MovableObject *) |
MovableObject is being destroyed. | |
virtual void | objectAttached (MovableObject *) |
MovableObject has been attached to a node. | |
virtual void | objectDetached (MovableObject *) |
MovableObject has been detached from a node. | |
virtual void | objectMoved (MovableObject *) |
MovableObject has been moved. | |
virtual bool | objectRendering (const MovableObject *, const Camera *) |
Called when the movable object of the camera to be used for rendering. | |
virtual const LightList * | objectQueryLights (const MovableObject *) |
Called when the movable object needs to query a light list. |
Definition at line 59 of file OgreMovableObject.h.
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Definition at line 62 of file OgreMovableObject.h. |
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Definition at line 63 of file OgreMovableObject.h. |
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MovableObject has been attached to a node.
Definition at line 67 of file OgreMovableObject.h. |
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MovableObject is being destroyed.
Definition at line 65 of file OgreMovableObject.h. |
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MovableObject has been detached from a node.
Definition at line 69 of file OgreMovableObject.h. |
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MovableObject has been moved.
Definition at line 71 of file OgreMovableObject.h. |
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Called when the movable object needs to query a light list.
Definition at line 96 of file OgreMovableObject.h. References Ogre::LightList. |
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Called when the movable object of the camera to be used for rendering.
Definition at line 76 of file OgreMovableObject.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun May 6 10:56:08 2007