Here is a list of all documented class members with links to the class documentation for each member:
- n -
- Name : KScoreDialog
- name() : KExtHighscore::AskNameDialog , KExtHighscore::ItemContainer
- Name() : KGamePropertyHandler
- name() : KExtHighscore::PlayerInfos , KPlayer , KChatBaseText , KStdGameAction
- nameFont() : KChatBaseText , KChatBase , KChatDialog
- NameItem() : KExtHighscore::NameItem
- Nb_Neighbour : KGrid2D::SquareBase , KGrid2D::HexagonalBase
- nbGameTypes() : KExtHighscore::ManagerPrivate
- NegativeNotDefined : KExtHighscore::Item
- negotiateNetworkGame() : KGame
- Neighbour : KGrid2D::HexagonalBase
- neighbour() : KGrid2D::SquareBase , KGrid2D::HexagonalBase
- Neighbour : KGrid2D::SquareBase
- neighbours() : KGrid2D::Hexagonal< Type > , KGrid2D::Square< T >
- NetworkConfig : KGameDialog
- networkConfig() : KGameDialog
- networkPlayer() : KPlayer
- networkPriority() : KPlayer
- networkTransmission() : KGameNetwork , KPlayer , KGame
- NeverShow : KExtHighscore::Manager
- New : KStdGameAction
- newPlayersJoin() : KGame
- nextId() : KChatBase
- nextPlayer() : KGame , KGameSequence
- NoCards : KCardDialog
- NoConfig : KGameDialog
- NoDeck : KCardDialog
- NoFormat : KExtHighscore::Item
- Normal : KExtHighscore::Manager
- NoSpecial : KExtHighscore::Item
- notifyTurn() : KGameProcessIO , KGameIO