/* * call-seq: * hats -> Integer * * Returns the number of hats featured on the Joystick. A hat is a switch * which can be pushed in one of several directions, or centered. See also * #hat_state(). */ VALUE rbgm_joystick_numhats( VALUE self ) { SDL_Joystick *joy; Data_Get_Struct(self,SDL_Joystick,joy); return INT2FIX(SDL_JoystickNumHats(joy)); }