cuGLRegisterBufferObject ( GLuint  buffer  ) 

Registers the buffer object specified by buffer for access by CUDA. This function must be called before CUDA can map the buffer object. There must be a valid OpenGL context bound to the current thread when this function is called, and the buffer name is resolved by that context.

Parameters:
buffer - The name of the buffer object to register.
Returns:
CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_CONTEXT, CUDA_ERROR_ALREADY_MAPPED
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cuGLCtxCreate, cuGLMapBufferObject, cuGLUnmapBufferObject, cuGLMapBufferObjectAsync, cuGLUnmapBufferObjectAsync, cuGLSetBufferObjectMapFlags, cuGLUnregisterBufferObject, cuWGLGetDevice


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